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ux case study · nonprofit client project · team of 5

Truth Be Told: designing a more human volunteer experience

A nonprofit empowering incarcerated women through storytelling was losing willing volunteers to an unclear signup journey. We rebuilt the path from intent to involvement.

Role
UX researcher · civic designer
Team
5 designers, collaborating with TBT staff
Tools
Figma · Miro · Google Forms · UsabilityHub · Zoom
Outcome
Registration task success from 70% to 100% in final testing

01 · the challenge

Truth Be Told runs storytelling and community programs inside Texas prisons, and volunteers are how the mission gets delivered. But the digital experience made it hard for a potential volunteer to answer three basic questions: what would I actually do, how do I start, and do I belong here?

Every confused visitor was a missed volunteer, and every missed volunteer was missed impact for the women the program serves.

My role centered on research: mapping the existing onboarding flows, running interviews, synthesizing the pain points, and then collaborating on wireframes and prototypes with the team.

02 · research

We interviewed and surveyed people who had recently gone through volunteer signup, while the experience was still fresh. Their words did most of the diagnostic work for us.

"The site seemed passionate about the mission, but I couldn't find anything that helped me understand what a real day of volunteering looked like."
volunteer interview
"I filled out the form, but then I didn't hear back for a while. That made me second guess whether I had done it right or if I was even needed."
volunteer interview
"I wanted to help, but I couldn't tell what the next step was supposed to be."
volunteer interview

Friction we kept hearing

  • No preview of what volunteering actually looks like
  • Silence after signup: no confirmation, no next step
  • Unclear who to contact with questions
  • No social proof from current volunteers

The underlying pattern

  • Motivation was high; clarity was low
  • Trust gaps, not intent gaps, were losing people
  • The fix was transparency, not persuasion

03 · persona & journey

The research condensed into Marcia Campbell: 30, a call center manager in Austin who volunteers across several organizations and prefers to sign up online. She has the skills, the time, and the heart. What she does not have is patience for a process that leaves her guessing.

Persona sheet for Marcia Campbell, 30, call center manager in Austin: hobbies, behaviors, motivations, goals, and frustrations including unclear volunteer descriptions and laborious registration.
the persona built from interview and survey data
User journey map following Marcia from motivation through searching online, calling the organization, speaking to an admin, following the process, and finally volunteering, with emotional lows at the unclear early stages.
her journey: the emotional dip lives exactly where the website fails to answer questions

How might we help people feel confident joining, build trust through clarity, and make the experience feel emotionally connected?

04 · ideation & prototype

We sketched against Marcia's friction points, moved to low fidelity wireframes focused on hierarchy and a visible path, then built an interactive prototype around three commitments.

Show the path

friction: unclear next steps

A step by step registration with progress indicators, confirmations, and guidance, so nobody wonders whether they did it right.

Preview the role

friction: no idea what to expect

Role previews describing a real day of volunteering, so visitors can see themselves in the work before committing.

Prove the community

friction: no social proof

Real volunteer stories, photos, and testimonials woven through the flow, turning warmth the organization already had into trust online.

Early pencil and marker interface sketches exploring layout and hierarchy for the volunteer onboarding flow.
early sketches: layout clarity and an action oriented hierarchy before any pixels

05 · testing

We tested the high fidelity prototype with five new volunteers matching our research profiles, and measured the same tasks against the original site and our mid fidelity round.

TaskOriginal siteMid fidelityFinal prototype
Register for a volunteer account 70% 70% 100%
Find a role matching their interests 40% 70% 90%
Complete the onboarding steps 50% 70% 90%
Connect with other volunteers 30% 90% 80%

What landed

  • Step by step registration felt less overwhelming
  • Real photos and testimonials read as authentic community
  • Testers called it friendly, clear, and action oriented

What we would push next

  • Instant feedback after each registration step
  • More in flow tips and next step reminders
  • Event invitations matched to volunteer skills

06 · outcome

4/5testers said they would sign up after using the prototype
100%completed key flows without help
5designers, one shared voice with the TBT community

The deeper outcome was tonal: the new experience finally sounded like the organization feels in person. Warm, honest, and specific about the work.

For me this project is why research matters in civic design. The volunteers were never unwilling. The interface just never told them they were wanted, and what to do about it.